Your point about the 15 minute timer makes no sense. You can get literally anywhere in RS gold game in 15 minutes. There is no way it can enable you to lose your items unless you do not go to pick them up. In fact 15 minute in game time is a lot less strict than the current 60 minutes irl moment. You can take a break after dying and return the following day freshly motivated and pick your items up. The present system forces you to perform a couple more minutes right after dying to have your items back, and this is especially bad if your death was caused by host troubles.

Completly agree, I don't see why this has been introduced. Its so arbitrary, and I'm in the sub conscious daily and perform RuneScape game daily and the only people I have been visiting requesting this are the Max PVM mains who wish to basically gate keep bossing and possess the costs of unique's rise.because the infant mechanisms everyone's trying to maintain we are never part of RuneScape game. It was a shield to stop DDOS issues. Death was a punishment in Runescape, it should return to that. We can argue details but the current death mechanics gotta go. PvM is secure.

2k+ total, still nowhere near max, 500m bank, fairly good pvm-er but I expire every so often due to getting overly involved with my movie or episode or youtube video, I don't think this is going to kill the RuneScape playerbase. I do believe it is a small bizarre concept, maybe not the strat I would have taken to alter up death mechanics, but how it's looking to be right now, I am completely fine with paying some gp to recover items in a normal death, I already do it at Vorkath and Zulrah plus it only takes one or 2 kills to get the cash I spent the death. The way it's shaping up also to buy runescape 3 gold be fair, and to be, I think the impact will be minimal it won't be too much of a bother,