Fantasy sports are games in which a player from a real sports team is chosen and points are awarded based on the players that participate in that sport each week. It is primarily played online, and clients who are playing for all intents and purposes must cling to the particular worthwhile causes of their groups as they participate in the challenge through a section expense, and the clients are positioned appropriately based on their presentation of the anecdotal groups, which later result in their rewards. It allows gamers to demonstrate their skill and knowledge in the game while also providing a live experience of a professional game. 

Gamers can also make money by using their gaming talents and knowledge. The day by daydream adaptation is commonly used in Indian dream sports stages like world777 and My world777. Managers must pay an admission fee to take part in a challenge, with the prize money decided by the stage. In cricket, for example, focuses are acquired on a variety of insights such as a batsman's runs scored, a bowler's wickets taken, and a defender's gets/run-outs. Among the 11 players, the directors must choose a commander and chief-commander, and their presentation usually includes a few additional emphasis. The Manager with the most notable focuses at the end of the game dominates the game.

INDIA'S MOST PROMINENT FANTASY SPORTS PLATFORMS

There have been many Fantasy sports platforms in India, such as World777, MPL, My11 Circle, My team, Fan battle, and so on, but World777, a Mumbai-based fantasy sports platform, is the first gaming business to enter India's unicorn league. They have been the most successful company in terms of legal action, with numerous lawsuits filed against them and more waiting. With the growing popularity of fantasy sports such as fantasy kabaddi, fantasy football, fantasy basketball, and a variety of other activities. By 2025, India is expected to have over 650 million gamers.

WHICH IS BETTER: CHANCE OR SKILL IN FANTASY SPORT?

Fantasy Sports is not a game of luck, but rather a game of ability. The Supreme Court of India, like the United States, has used the "predominance test" in several decisions to determine the character of a particular game. A game of skill is identified by the player's expert, and the game's outcome is determined by the player. While the outcome of a game of chance is based on random causes, the occurrence and non-happening of that event is a mere chance of probability.

The Supreme Court clarified that rummy is not a game of chance in the case of State of Andra Pradesh v. Satyanarayana[1], because it involves the shuffling and dealing of cards that do not follow a set pattern and are instead based on the position of the card when it is shuffled. Because the rest of the cards must be memorized, and the structure of Rummy necessitates exceptional expertise in holding and disposing of cards, Rummy necessitates a specific level of ability. As a result, we can't state that a round of Rummy is a round of all possibilities. It is largely and predominantly a talent show.

As in the case of Dr. K.R.Lakshmanan v. State of Tamil Nadu[2], the Supreme Court held that horse racing is a game of skill, not a game of chance, because the capacity of the bettors is being assessed, as well as information about the horse's health, expertise, jockey, and so on, so here the Supreme Court held that where the success of competitions depends on a substantial degree of skill, it is not gambling, because the game is prepone.

The Hon'ble Madras High Court, in Junglee Games & Others v. State of Tamil Nadu[3], of August 2021, completely overturned a Tamil Nadu government statute that prohibited all sorts of web-based gaming, including talent-based competitions. The Court ruled that it was violating Article 19(1)(g) of the Indian Constitution, and as a result, it halted the change that would have legalized all forms of web-based gaming. The Court further stated that skill games are no longer res Integra, and that the ban on internet gaming is ultra-virulent to the constitution since it restricts the right to conduct any profession, trade, or industry.

CONCLUSION

Because this market has the ability to grow wildly, the surge in advancements in the fantasy sports industry has earned significant popularity among all age groups. Technology is the most important factor in the expansion of online games, which has resulted in an increase in Fantasy sports players, as users now have access to a 4G/5G network that provides high-speed internet and allows them to play their favorite games. Because sports betting and any other form of gambling are illegal in India, Fantasy sports are considered skill-based games that test knowledge and can be played by anyone. This is because in a game of skill, the player must devote a significant amount of time to learning, practicing, and mastering the game.